User blog:MrYokaiAndWatch902/Put Your Super Smash Bros. Suggestions here.

Fighter Suggestions.

Rules

 * 1) No Crazy Dave, Louie, Marvel (unless I find it good), Undertale, or Deltarune characters. I am REALLY sorry if you really wanted those peeps but I do NOT wanna add them. Really sorry if you wanted to request some.
 * 2) No inappropriate characters. Seriously. You should get this by now.
 * 3) No stealing... well unless you got permission from the guy you want to steal from. Again.
 * 4) Try and go the extra mile. Movesets? Yes. This part is optional but it saves some time at least. Maybe you could also suggest movesets for the planned characters
 * 5) Fighters aren't the only thing you can suggest. You can suggest a bunch of more stuff!
 * 6) Unlimited. Yes, unlimited, so you have ZERO LIMITS ON WHAT TO DO! YAAAAAAAAAAAAAAAAAAAAAAAY!
 * 7) I'll spare you if you don't know diagonal or shield specials. Also Smash Charges. Believe it or not but I got that from a scrapped game Redwing worked on.

Fighters

 * Apple Bunny (TSRITW)
 * Neutral B: Tasting Like Diabetes - Isn't this a disease? Whatever. Fighters will always move towards you for 5 seconds, being able to screw them up. Has a 15-second recharge. Tastes like candy! Huh. Hopefully fighters won't bite you.
 * Side B: Earth Pony Tackle - Apple Bunny does an attack which does 30% damage, a whooping amount of damage as she phases through enemies. However, this does RECOIL damage for 10% damage for each opponent you hit (also with the move going down by 10% the more opponents you hit until feebly bouncing off of the last one you hit). This also HURTS your teammates!
 * Down B: Duck? - Uhh... quack? (This move will cover Apple Bunny in Ducky Tape and it'll last for 10 seconds but she can't move. She takes only 1% damage from ANY ATTACK, but it can only take up to 100% damage in one go for her to break, so she can dodge like any move. Recharge is 20 seconds.)
 * Up B: Hopping Mad - Apple Bunny gains 2x jump power and can literally meteor smash and bury opponents by just footstooling them, and giving you INFINITE JUMPS. This for sure is a pretty bad recovery move but is at least one!
 * Smash Charge 1: Granny Smith's Lecture - We all know that Granny Smith has really boring lectures... right? Whatever. All fighters go to sleep for like 20 seconds so it's not really useful and they can't move. DEFIES the meaning of a Final Smash!
 * Cirno (TyruntsaurusRex)
 * Neutral B: Icicle Fall - Basically freezes herself into an icicle and falls onto opponents. During this time she's frozen but hey, at least it hurts else it'll be really useless! She can also slightly move, but not really. It's... double-sided! It defies logic to freeze others.
 * Живчик Без Газу (KekLocked)
 * idk coming soon maybe
 * Memey macaw (ARandomThingy)
 * Doubfinity (I!prez)
 * Spinel Infi-Power (BobtheULTRANuke)