User blog:MrYokaiAndWatch902/MEGA MAN SUGGESTION: Make the "Big Part" of the Next Update About AUTO SHOP STUFF

No, I am not suggesting shops, I am suggesting something different; THE AUTO SHOP STUFF!

How the HECK does this work?
The tab is near Weapons Energy and can be changed via pressing A and S. You can have up to twelve Auto Items but you can only have three selected, just like in canon games. By default, you've got Energy Balancer and Hyper Rocket Buster, so as to not break 100+ levels. I mean, seriously, who would like to have a level focused on having to shoot at enemies with the Super Adaptor only to suddenly lose its homing capabilities?

Also add Auto Item capsules.

The Auto Items
Suddenly a man named Blue_Bummer came and suggested this so maybe if we collaborate we can do this. Let's make THAT the big part of 1.7 as to not waste too much time! I mean, what big parts of updates were made? Oh, right. After 1.3.0, 1.4.0 had LOLWily Challenge, 1.5.0 had 1+ Robot Masters, 1.6.0? Multi-editing. Woah. So let's make THIS the big part of the update!
 * Mega Man 7
 * Energy Balancer - Got any Weapon Energy and you've got a fully charged Special Weapon? Give it to another!
 * Hyper Rocket Buster - Gives the Super Adaptor the ability to do a homing punch.
 * Beat Whistle - Will save Mega Man from bottomless pits. Can control manually.
 * Mega Man 8
 * Arrow Shot - Changes your shot into an arrow which explodes into six projectiles. Odd, but effective.
 * Auto Shoot - Shoot stuff manually once your Mega Buster gets full.
 * Boost Part - Basically just makes your lemons blue and they travel faster. Lightweight lemons?
 * Energy Saver - Reduces weapon energy usage. Ecology at its best!
 * Exchanger - Life energy when your health is full? Convert that into weapon energy!
 * Laser Shot - MM4 Charge Shot, but it passes through shields and anything.
 * Power Shield - Lots of recoil? It's dangerous to go alone. Take one of these!
 * Rapid Part - Shoot three shots in one press of a button.
 * Shooting Part - You can now shoot up to five projectiles. Pair this with the Rapid Part and you're a nightmare.
 * Step Booster - Climbs ladders faster. That's all.
 * Super Recover - Get more life and weapon energy from life and weapon energy.
 * Mega Man & Bass
 * Auto Charger - Charges your buster automatically when you're not using them.
 * Auto Recover - When you stand still, you slowly recover HP.
 * Cost Attack - You do twice the damage you do when you're at low health.
 * High Speed Charge - Charges your buster faster. Also other weapons for a neat touch!
 * High Speed Dash - Bass dashes further. There is nothing more to explain.
 * Hyper Blast - WHAT A BLAST! Makes Bass Buster shoot through projectiles!
 * Super Armor
 * Super Blast
 * Mega Man 9
 * Shock Guard - Survive spikes and fire, but only once.
 * Book of Hairstyles - Mega Man takes off his helmet, taking more damage. Why did we add this again?
 * Mega Man 11
 * Awakener Chip - No more wasting energy! NO MORE!
 * Buster Plus Chip - Enlarges your lemons so they are zestier, and thus hurtful. What?
 * Capsule Catcher - Despite its name, you actually get more weapon energy.
 * Energy Balancer Neo - Energy Balancer, but FOR EVERYBODY!
 * Energy Catcher - Despite its name, you actually get more energy.
 * Spike Boots - Reduces your traction on ice. It's not perfect but still.
 * Tank Container - Triples your E-Tank storage. And your M-Tank.

OH! And
Flesh out Mega Man 7-11 a bit! (While I was picking, I at first decided to try and have 8 new Robot Masters... before realizing it causes problems)
 * Robot Masters
 * Cloud Man: Flies around and keeps using weather and thunder to threaten you. (MM7)
 * Aqua Man: Attacks with Water Balloon chains, Water Balloon geysers, and... Water Balloons. (MM8)
 * Plug Man: Shoots Plug Balls which will try and fall on your head while jumping. (MM9)
 * Nitro Man: Will try and run you over. Uses Wheel Cutter while he's at it. Exciting. (MM10)
 * Tundra Man: Dashes back and forth and spins a ton. Be careful! Speed Gear adds the elegance into him. (MM11)
 * Torch Man: Is always on his toes, kicking you and punching you. Power Gear burns him. (MM11)
 * Enemies
 * Camouflametall: An uncreative name, disguises as a 1-Up to attack Mega Man when he approaches. (MM9)
 * Boyorn: Bounces around, is extremely sensetive to shots. Now it's really Boyorn paradise! (MM11)