User:MrYokaiAndWatch902/Robot Master Patterns

Scoria Woman (Scoria Bowl)

 * Scoria Woman will start with doing five of the random things listed below:
 * Dash forward, leaving a trail of lava that hurts Mega Man if he's standing on it. Brief though, still recommended to try and move out of her way.
 * Jump at Mega Man, and causes four globules of lava to spout out close to her. Basically don't get close to her if she does this attack.
 * Spin, shooting three lava projectiles. Like Tomahawk Man's attack but you can jump these.
 * Half Health: Will jump to the nearest wall and immediately jump off of it as three lava blobs. The middle one (aka the brightest one) is the one you need to damage.
 * She will then use Scoria Bowl, which leaves a trail of fire behind, but can be shot three times to destroy. Repeat pattern.
 * At half health she will use the Power Gear, absorbing a lot of lava, soon being encase in a lava globule, bouncing around ala Armored Armadillo... except it leaves lava behind. Oddly enough this is more of a Speed Gear thing.

Thorn Man (Thorn Arrow)

 * He will first use Thorn Arrow, aiming at three spots you go to. He will fire when he has set up to three spots in just one second.
 * He will then jump to the other side, shooting five arrows directed at Mega Man (basically Dynamo Man's attack).
 * He will then shoot out three arrows low, medium, or high. They'll be directed at Mega Man. He does this four times before using Thorn Arrow again. Half Health: He will do this eight times instead, every second time repeating step 2 (Dynamo Man attack but with arrows) after he shoots.
 * At half health he will use his Speed Gear, running forward at hyperspeed (jump), jumping offscreen, and causing an ARROW STORM. This arrow storm is basically navigated like Astro Man's Astro Crush except it's got no safe spots...

Osmosis Man (Osmosis Splasher)

 * He does these at pure random.
 * He will jump towards you, with Osis causing him to shoot water jets as he goes up. He does this three times.
 * He will spin, shooting out a bunch of water drops which while do little damage and are pretty slow, is pretty hard to dodge. Thankfully you can shoot them down. He's also invincible.
 * He will shoot out six water bubbles which basically try and get you away from him, and it's kinda like Buckfire's boomerang attack, except they get shot out.
 * He will shoot Osmosis Splasher upwards, which unlike the weapon actually explodes into 32 projectiles, each one being smaller than the usual. Hectic, but dodgable... also destroyable.
 * At half health he will use his Power Gear... which basically makes his attacks more frustrating to dodge.

Mineshaft Man (Shaft Quake)

 * Mineshaft Man will work towards you very slowly, each step dropping rubble on you.
 * He might jump, indicating that he's about to use Shaft Quake. Whatever you do, jump to avoid this attack. The attack will cause rubble to fall around you. Oh, and you can get under him before he hits the ground.
 * Half Health: He will do a short jump which you can't go under which causes an earthquake. If he's successful, he will chain more short jumps that also cause earthquakes towards you in hopes of hurting you. By short jumps, I mean like, really short jumps. This is the to point you'll get a guranteed hit. So jump!
 * At half health he will use his Speed Gear. This causes him to walk more quickly and when he's nearly at the end of his run, he will immediately do a high jump, and when he lands, he will literally slam on the ground, causing not only a shockwave but lots of rubble to fall. Oh, it still stuns you.

Galvanic Man (Chain Lightning)

 * Galvanic Man will start off by going onto a wall, zipping to the other side, leaving three dangerous projectiles, going down until he lands.
 * He will fire out energy spheres at your place. Basically Fistleo's attack.
 * He uses Chain Lightning at random places. After a few seconds, he will cause them to zap from 1 to 3.
 * At half health he will use his Power Gear. This is basically like Blast Man where he just powers up his attacks, except... you can't damage him.

Still Need To Do
47/100
 * 1) Scoria Woman (Scoria Bowl)
 * 2) Thorn Man (Thorn Arrow)
 * 3) Osmosis Man (Osmosis Splasher)
 * 4) Mineshaft Man (Shaft Quake)
 * 5) Galvanic Man (Chain Lightning)
 * 6) Ace Man (Ace Whirler)
 * 7) Emission Man (Emission Laser)
 * 8) Dragon Man (Dragon Breather)
 * 9) Void Man (Void Biter)
 * 10) Snow Pixie
 * 11) Mirage Woman
 * 12) Crit Man
 * 13) Fluid Kid (Fluid Mixer)
 * 14) Cerebral Man
 * 15) Silk Man
 * 16) Astral Twins
 * 17) Viral Man
 * 18) Racket Woman
 * 19) Primal Man
 * 20) Accel Man
 * 21) Element Man
 * 22) Armor Man
 * 23) Accuracy Man
 * 24) Crusher Man
 * 25) Tock Man (Travel Bullet)
 * 26) Tennis Woman
 * 27) Circus Woman
 * 28) Saber Man
 * 29) Venom Woman (Venomous Fang)
 * 30) Stork Baby
 * 31) Dynamite Man
 * 32) Phantom Man
 * 33) Spirit Woman
 * 34) Vitreus Man
 * 35) Bit Man (Bit Clone)
 * 36) Wild Man (Wild Caller)
 * 37) Weather Man
 * 38) Lure Woman (Arctic Bore)
 * 39) Control Man
 * 40) Assault Man
 * 41) Mage Man
 * 42) Chi Man
 * 43) Toy Kid
 * 44) Prismatic Man
 * 45) Wick Man (Wick Shot)
 * 46) Obstacle Man
 * 47) Steam Woman

Plans?

 * Tock Man is going to be literally reversing time throughout his fight. One of his attacks is to throw three Metalls on screen. Once you destroy them all or after ten seconds, he will rewind time. Basically his fight consists of remembering time. He uses the Speed Gear, where he simply jumps at you five times, causing shockwave, then not-so simply, rewind time.
 * Lure Woman's fight is a rehash of Lurerre's fight. Except it's more agressive and deep underwater, under an iceberg. And she can detach herself from the angler...
 * Toy Kid's fight utilizes gigantic toys, one for Power, one for Speed.

RM Weapons

 * Scoria Bowl: Mega Man throws a ball of lava forward, which briefly leaves trails of fire which actually do minor damage. It can pierce up to three enemies and on the last enemy it'll explode into lava, doing heavy damage to anything in its impact.
 * Thorn Arrow: Mega Man shoots an arrow which when charged, aims at up to three enemies. It also starts dissolving them slowly if they get hit with it.
 * Osmosis Splasher: This projectiles, unlike any other globule-type projectile, actually starts out very big, bouncing around, splitting into water projectile with each bounce. It starts out as one, ends as sixteen... which is pretty good.
 * Shaft Quake: Used in mid-air. Mega Man will stomp downwards which will cause an earthquake to happen, causing rubble to fall like Astro Man's Astro Crush. This is a full-screen effect but it doesn't hurt everything sometimes. Oh, and anyone near the attack will take lots of damage.
 * Chain Lightning: Basically, imagine it like Chain Blast and Transformation No. 3 combined into one. However, unlike Chain Blast, it only goes forward a set distance before stopping. You can shoot the lightning by charging it up.

Fun Fact
I actually had some pretty old Robot Masters, including: Oh and Barrage Man was OP, having nigh-undodgable attacks. I might return Atom Man.
 * "The Return"
 * Pyro Man (i actually decided to recreate him as a stunt master)
 * Icicle Man
 * Timber Man
 * Brick Man (almost got his name taken)
 * Thunder Man
 * Valentine Woman
 * Sun Man (p.s. valentine beat sun)
 * Tsunami Man
 * Mega Worlds (a remix i made)
 * Tidal Man
 * Barrage Man (no he was just randomly made up by me, no connection to ordnance man)
 * Atom Man
 * Problem Man (or Meme Man. would be extremely weird)
 * Homing Man
 * Guess Man
 * Surge Man
 * Solstice Man
 * Mega Man Deluxe
 * Torch Man (taken, his weapon would've been Combustion Torch)
 * Cog Man (Cog Rush)
 * Liquid Man (Liquid Bounce)
 * Nuclear Man (might return, Nuclear Spray)
 * Winter Man (Winter Pellet)
 * Psychic Man (Block Telekinesis)
 * Soul Man (might return, Soul Shield)
 * Sprout Man (Sprout Slam)
 * Major Man (Triple Shot, please don't ask about him)
 * Hoop Man (Nimbus Ball, don't ask)
 * Corrupt Man (Corrupted Talk, don't ask)
 * Gale Man (Tornado Launch)
 * Pillar Man (actually kinda creative imo, Pillar Wave)
 * Volt Man (taken in DOS terms, Volt Slam)
 * Venom Man (Venom Bomb)
 * Juice Man (idk if its creative, Juice Paint)
 * Dusk Man (Dusk Clone)
 * Aquarius Man (Strong Wind, inspired from Zodiacs? Or TLoZ?)
 * Jester Man (Electric Card, don't ask)
 * Unknown Man (Random Summon)
 * Foam Man (Foam Bubble)
 * Cinder Man (Cinder Eruption)
 * Soccer Man (Ball Shot)
 * Firework Man (Firework Jump)