User:MrYokaiAndWatch902/i have a very complex mindset

https://www.youtube.com/watch?v=LUb5vig6FlY

Hey! Snooper! Getouddahere! Well, okay, I can confirm that Temper Terror, Flash, and Blue Blazes won't be returning but you can recreate them by using some genuine modifiers! Yeah, modifiers are here! Some ghosts have permanent modifiers which are always applied to them!

Here it is!

 * Abilities: What can the Poltergust even do? It's a special vacuum!
 * Slam: Allows Luigi to slam ghosts like crazy once the slam meter is filled. Ghosts will have more HP so they can stand a chance against Luigi.
 * Burst: Allows Luigi to push away enemies from him (or blow certain stuff off of enemies) and dodge low-blow shockwaves.
 * Suction Shot: Shoot a plunger which allows you to suck it up and do stuff with furniture. You never know what it can do!
 * Ghosts: Can't have Luigi's Mansion without these!
 * Basic Translations: You want translations? Here you go!
 * (X/Y HP): Ghost HP. The Y indicates how much HP it has if Slam is enabled.
 * VARIANT: Has variants, such as being stronger.
 * DOUBLE: Can be double-slammed for even more damage.
 * Luigi's Mansion: Terrifying painted ghosts attack Luigi from all corners in "his" mansion!
 * Gold Ghost (10/100 HP): Your basic enemy. Gold Ghosts simply uppercut Luigi once they get next to him. Very basic overall.
 * Purple Puncher (20/150 HP): Stronger and can punch much more heftier. Whittle it down as fast as you can!
 * Blue Twirler (30/200 HP): Slams the ground, causes a shockwave that damages Mario if he's in its vicinity.
 * Garbage Can Ghost (40/225 HP)
 * Grabbing Ghost (10/10 or 20/20 HP) (VARIANT): A ghost which likes to grab you. The red ones have a painful grip while cyan ones are invisible without help.
 * Speedy Spirit (20/80 HP)
 * Ceiling Surprise (0/0 HP) (VARIANT): These ghosts are only meant to scare Luigi and they do so frequently. Purple Bombers drop bombs.
 * Mr. Bones (30/100 HP)
 * Luigi's Mansion Dark Moon: Can Luigi repair the Dark Moon?
 * Luigi's Mansion 3: The Last Resort won't be your last if you survive!
 * Gooper (10/100 HP)
 * Hammer (40/200 HP) (DOUBLE)
 * Oozer (25/100 HP)
 * Slinker (45/125 HP) (DOUBLE)
 * Trapper (0/0 HP): Blocks furniture and doors, trying to potentially eat Luigi up. Must be double slammed. Can be used without Slam though it'll go away after a while if not used.
 * New: Completely new ghosts!
 * Bo Peepa (5/50 HP)
 * Disruptor (25/150 HP)
 * Boss Ghosts: Add a bit of a threat to your stage.
 * Returning: Return from other games. Yes.
 * Steward (150/300 HP)
 * Chambrea (180 HP)

Generic Ghosts
You know them, right? Okay, maybe not.

   

Mini-Boss Ghosts
Generally ghosts that are technically not really bosses but are still intimidating.



Last-Floor Boss Ghosts
Boss Ghosts at the last floor, technically they can appear as waves but who knows?

  

Stuff You Can Confirm Dude?
I can confirm you get to put your own boss ghosts here! Community project! But something I can DE-confirm is the Portrait Ghosts which didn't appear as Area bosses.