User:MrYokaiAndWatch902/One Month at Frags'

Animatronics

 * Week 1: Nights 1-7
 * Frags (Night 1): "Would you look at the mascot, Frags! Teaching kids life lessons every day! Sadly, that's not the case. Keep a close eye on him, because he's known to be pretty hoppy... well, yeah, and you know what that means? He can hide from you. So... try and find him if you can. Then again, you gotta keep a close eye on him. He usually is at the Game Room and usually attacks from the left/up, but he might attack you from the right/down. Close the doors."
 * Pattern: Starts at the Stage. Goes to the Prizes, then the Lost and Found. Goes to the Tickets, then the Game Room.
 * Bunbunny (Night 1)
 * Squiddean (Night 2)
 * Spid (Night 2)
 * Kole (Night 3)
 * Cottonball (Night 3)
 * Management Robot (Night 4)
 * Reggie (Night 4)
 * Dummy Frags (Night 5)
 * Phoey (Night 6)
 * Frank (Night 6)
 * Doll Richard (Night 7): "Hey, if I were you, you'd probably wanna watch this one closely. Doll Richard teleports from room to room, whether it be the Oxygen Storage or the Theater. Yes, that doll jumps all around the place... well, not literally, but still; remember to keep a really close eye on it. It could teleport into your room anytime soon and k-" (static) "-iss u in addmeraytion. Dass all!" (evil laughing can be heard)
 * Week 2: Nights 8-14
 * Raptre (Night 8)
 * Duckduck (Night 8)
 * Flowe (Night 9)
 * Ringing Phone (Night 9)
 * Playtime Pig (Night 10)
 * Searchie (Night 10)
 * All Weeks
 * Old Frags (Night 5)
 * Original Spid (Night 7)

Phone Calls
"Hey, welcome to Frags the Frog's Playhouse! It's a delight to have you here as a night guard to make sure everything is clean here... well maybe not. Please do not blame us for any deaths, damages, or harm. Contact us if you see something life-threatening or something like that. Anyhoo, it's quite a pain that this room is way too empty, but you at least got MECHANICS to save you from any oncoming threats! Ah yes, threats you ask. Well, actually, Frags, who was meant to be real passive, is now trying to kill people. What makes him want to kill people? Was it the fact that some episodes of his show had some... violence? Creepypastas? Whatever. Let's get a move on.

''So the first thing I need to point out is that two animatronics are activated this night. We have like a whopping... seventy animatronics. And every night two activate. But don't worry just yet! After seven days of being active, they shut back down again! Give 'em some spotlight at least! And we've equipped lots of fancy mechanics to defend yourself from all those terrors, including doors, a knife, taser, vent blocking, all that stuff! But they're only there if necessary. Otherwise it's basically crunch time on testing them. Oh yeah, this place is pretty big. No idea why we had to include like, three floors, and make this like some kind of labyrinth.''

''Oh? Animatronics? Well, tonight we've got Frags and Bunbunny. Frags is the green frog. He's pretty hoppy, and can actually jump up pretty high. Don't get why the staff wanted to make him jump high. But hey. Frags will likely jump up on stuff to try and hide from you. He usually comes towards you from the Game Room up, but he might switch it up once in a while. Then we've got Bunbunny. He's agile, like what a bunny is. Expect him to move from camera to camera fast. Also expect him to attack you immediately when he gets to your room. Close the doors. Welp,'' ''I'm getting tired. See you at 6:00 PM."''

After Night
"Good job, mate! Got the hang of stuff? Anyways, what I want to tell you is that, ahem, October 2018. The robots managed to last for 19 years, all good, but they started acting up on October 2018. No idea why. The Frags franchise might die out. Let's just say if they keep acting like this, the franchise will die out. Probably will tick off some fans of it though.

Animatronics
Frags and Bunbunny are active this night. They start out on the Main Stage. The night should generally be easy, since Bunbunny isn't much of a fast threat. Simply close the doors when they get there.

Phone Call
"Welcome back! It's your second night shift! Now what to say, what to do... oh, right! Two more! So, if there's one thing, the kitchens are literally flooded. Even the VIP Kitchen. This is gonna be bad news since we've got Squiddean. This especially cute squid is also especially a very capable swimmer, so she might take the kitchens. They're marked in blue, and if a hall is flooded, it's marked in a nice blue F. There's actually not much flooded rooms here, and she won't really take the VIP Kitchen. Unless there's something secret there... hey, I doubt it though! If she takes it, she's probably just taking a swim. Wait a minute... I forgot that there's a little... glitch.

''Never mind that. We got Spid two! He's a bit of a snarky one. He's a bit sneaky, but he doesn't shoot out webs. Rather, he shoots out string! No idea about this simulation thing! Oh yeah, his sneakiness may have reached its peak to the point he sometimes hides from you. So you better keep a close eye on him! Also, them, speaking of. Also you need a good ear, because Spid's walking is pretty loud enough to be heard. You're in luck, for sure.''

''So... uhh... really, that's all. I have no idea what to say. Night."''

Animatronics
Squiddean and Spid are active this night. At 3:00AM, Squiddean starts heading for the VIP Kitchen and she basically just stands there. However, a few seconds later, she comes darting towards your room. She won't dart towards your room after that but she WILL go fast. Bunbunny is faster.

Squiddean starts out at the Main Stage. Spid, in the meantime, starts out on the Tickets. Basically, close the doors when they get to one side.

Phone Call
"Hey! You're still here again. Bam! So this night, it's now a bit of a focus on the second floor. You know, the E symbol? Well, that's the elevator. Some characters can use that, which is a bit confusing when it comes to a few of the characters since they tend to go up the elevators sometimes? Never mind that. This night you've got Kole and Cottonball!

''Kole lives in the Backstage, rather than on the stage. He's really small, and despite being based off of a tadpole, he can't swim. Wanted unique things, huh? Can't blame them. He's so small, he can easily hide from you, which he does by the way. However when Kole gets to you... he, well, uhh, let's just say he just stand around for 30 seconds before deciding to kill you. He laughs when you don't see him, so that should be a give-away. Cottonball now. He resides in the second floor and he... flies? Seriously, the staff really wanna make unique machines. Anyways, he flies. Shouldn't be that big of a deal until he flies out into the Courtyard. He takes the Kitchen because, well, he's flying, buuut he takes the slower route to you. Sometimes the faster route.''

''Oh yeah, the flooded rooms last night. I'm not sure what's about with the flooded rooms, but apparently some kids left the sink on in some hallways, flooding them up. So the staff had to block off stuff and basically punished the kids. Don't get how one of them managed to get into the Meeting Room. That's really all you need to know. Thanks."''

Phone Call
"Still here? Nice. So as usual, two new robots. This time it's a bucket and a cyclops. Yeah... don't ask me why, but... hey. Originally, this was called Frags's... or is it Frags'? Whatever. It was a pizza joint originally until they decided to make it a rather unnecessarily large building. Got high ratings. Why? Don't ask me. They've got a full-fledged stage, but whatever. Moving on.

''The bucket robot... WET? Buckethead? Whatever. Management Robot as they call it. Management Robot is basically for management and cleaning and they usually only pull it out on times where the entire building is closed at periods. What are its purposes? Well, Management Robot seems to roll around, "cleaning" cameras. By cleaning, I mean like, making the cameras dirty. Which goes against what it's supposed to do. Probably accumulated dirt. The cyclops, meanwhile, is Reggie. The staff told me that Reggie is pretty strong. Darn it, staff! What's up with you simulating them? Anyways... the V stands for vents. The Oxygen Storage can only be accessed with a vent. Reggie will go there. I'm not sure what he wants to do there, but just keep an eye out! You know lack of oxygen can kill you! However, for some bizarre reason, there's a solution, being to... refill it. Well, I really have nothing to say. See ya."''

Phone Call
"So you managed to survive, eh? Ah, good! Thank gosh you survived! Anyways, there's some kind of weird basement we didn't even plan to build. I got no idea who built it even. We probably built over some dangerous spot? Whatever. We're unable to get a real close look at it, because really, let's face it; we tried to test cameras here, but it's faulty. Also, you should've been hearing weird weeping noises in there! Anyhoo, the place is basically like a labyrinth... like, one room has two hallways which lead into the same room.

''But that's all for all. Let's get onto- (glitchy noises can be heard) -so this- (glitchy noises can be heard once again, but worse) -then we've-"'' (signals get cut off)

Animatronics
Tonight it's Dummy Frags and Old Frags. The phone guy doesn't say this, but Dummy Frags starts in the Dummy's Recluse, but then randomly walks around, hectically. Old Frags, meanwhile, starts in the audio-only room. The old version will break down cameras once it gets to a room, which is pretty bad. Thankfully, you can reboot them by pressing the SPACE button, but it takes 3 seconds to reboot. But you should priortize on Bunbunny since he's fast.

Phone Call
"Heh... you... there? Well, hey, it's me... you know, the phone caller who calls every night? Well... things are not going good... look, I might be insane here, but tonight... there's this doll... way in the second floor. I'm not one of those average ghost believers, but the thing... is not natural... it's literally... (rustles) uhh... (more rustles) Dude, I gotta make things quick... the doll can teleport... don't let it be in your room... the Spid I mentioned last night... it's twitching very- wait... what is it- OH MY G-" (the signals get cut off)

At 4:00AM
"I'm back... so how going? Okee? Gud. Lemme check on u..."

Animatronics
Doll Richard and Original Spid are active this night. The 4:00AM call briefly has Doll Richard removed from play, only for it to directly warp to you. Get him out of your room IMMEDIATELY, because it can actually KILL YOU. Meanwhile, Original Spid starts out at the Repairs and can pass flooded rooms rather safely. He attacks from the Game Room.

Phone Call
"H-hey... I'm at the hospital. The doctors let me call you. Uhh... how's it going? Well, I'm pretty badly injured... thank gosh that doll did not fully kill me. Anyways... new week, new things to cover. But first... sorry for glitching out on you, the phone signal went off. So... heard of Fierce's Food? If you did, you should've probably heard about this goblin named Gilgamesh. He went haywire, if I remember correctly, and killed a child. Look, it may sound weird, but... there's this doll thing which might be connected to the doll you've been seeing. Also, the company may have placed it in the scrapyard or junkyard. Let's just move on.

''So first off, we've got Raptre. He's one of the antagonists on the TV show. What he did we basically bully other animals until Frags managed to teach him friendship. It won't work here, though, Raptre right away RUSHES towards your room. Because you can't film hallways for some buffoonery reasons... good luck. We've got Duckduck now, who starts out at the Game Room. Because he's real near, your main priority is... well, trying to guard against him. This may sound easy, but it's not, because either way, he'll just manage to open the doors. Yeah, some of them are intelligent enough that they know how to open your doors up. That's where the taser comes in! Zap him and he will just go back to his room! Expect him to attack like, three times this night. Anyways, there's- oh! The doctors want me to return the phone! Well, see you! Hope I get better soon!"''

Phone Call
"I'm getting better. Jeez, that doll. The police knew about the doll but these doctors think that me and the polices are going insane. Anyways...! We're on December 2nd, no? Well, hey, it's 36 nights you gotta have a shift here, so... it ends December 29th! Well, that's gonna be long. Anyways, once more two robots. Wanna hear about them? Okay, here we go!

''First one up is Flowe. She resides in the Solarium... and you have a knife for a reason, y'know. Flowe is supposed to be based off of a flower but she'll wheel her way towards you. There's no way on stopping her... or at least people thought there was none. Just as she starts choking you, I can't stress this enough, GRAB THE KNIFE AND CUT HER VINES. This may sound weird, but immediately after cutting her vines, she'll just rush towards the Repairs to repair herself for a while... and then go back to the Solarium. Yeah, don't ask me why this happens. As for the other one, I forgot his name. It's a phone, and it's in your office... it looks like a toy, but it isn't. If you hear a phone call from me during this night... please, don't answer it. That's not me, that's the phone itself. Once it starts, you've got a real big disadvantage... so if you hear it ringing, SHUT IT OFF IMMEDIATELY. That's all, see you."''

Phone Call
"Uhh... hello? Can you hear me? It's raining, and rain should be expected for like, until, Saturday. During that time the rain would get harder and flush out noises, which is bad and all because you're gonna need voice cues this night, because, well, SOME of these robots need voice cues in order to find. Oh yeah... it seems like you can view the floor I talked about now! Believe me though, it's pretty dark... expect something to come out of there and attack you. Oh, the dummy. Yeah. First thing's first, go check on it every now and then. ''Searchie now. So... he appears in this place called "Planners" and actually, the Planners looks pretty scary, listing a bunch of names... probably a to-kill list. How he got there is unknown to me, but he's got twisted instincts. He... likes to head to the Junkyard every now and then emit some signals. Why he does that is unknown. Playtime Pig, meanwhile... jeez, it keeps running around the place when left alone, so its precise location is unknown. Expect it to do the same with you and also expect it to fall out of the windows. Of course, if it takes the vents, try blocking them. This might stun it for a few seconds. Wait, did I say of course? Sorry. It wasn't obvious. I forgot to mention that with Reggie two. Night.'' Starting to worry about your safety."

Phone Call
"What?! You managed to survive this long?! Look... end your job here please, I'm already worrying about your safety. Please, I beg you. Well, it's too late now... (knocks) uhh... (even more knocks) hey, if you mind, I really- (lots of rustles) -need to- (lots of more knocks) -oh shoot. (a fusillade of knocks) Hey, uhh, I live on Grapens Avenue, and something's really not- (a door can be heard broken) -I GOTTA GO!"