User:MrYokaiAndWatch902/Wombo Combo, Where You At?

https://vignette.wikia.nocookie.net/fantendo/images/5/53/V2Action_Red.png/revision/latest/scale-to-width-down/10?cb=20151222211644 is used for jumping. https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 is used for ranged attacks. https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 is used for light attacks. And... https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 is used for strong attacks. Most of the stats are the same with a few changes. You can also grab your opponents by pressing https://vignette.wikia.nocookie.net/fantendo/images/6/60/V2Directional.png/revision/latest/scale-to-width-down/10?cb=20151222212235... for some reason. Each character has 7 light attack combos, 7 strong attack combos, and 6 ranged attack combos. The "+" means press them both.

Doormat, Breakin' Free the Cool Way
 https://vignette.wikia.nocookie.net/fantendo/images/f/f9/DoormatSP2.png/revision/latest/scale-to-width-down/100?cb=20180706103618 Doormat's stats are unchanged like most characters, still being very weak but an easy shreder. He struggles against ranged fighters and AOE attacks. He's just equipped himself with grapple claws/arm grapples meant for far-ranged attacks but it's not truly far-ranged. He only uses his "Mode" moves in his moves now, sadly enough.
 * Slish (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Doormat does a simple slash attack, before ending up doing a punch.
 * Slishslash (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Doormat will slash two times, and then, he will jump away.
 * Slishslash Dash (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Doormat will slash two times, then launches the opponent.
 * Downwards Dunk (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Doormat will kick his opponent into the air before punching them down to earth.
 * Stumble Rumble (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 ... https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 ... https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Doormat does a slash, does a stronger version of the punch, nearly tripping (if he doesn't press the next button correctly he will trip), and then do a backflip kick.
 * Dash Slash (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 ... https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Does Slishslash, and after jumping away, dashes forward, sending the opponent flying.
 * Slash Physics (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Doormat kicks his opponent into the air, does a drill-like attack to them, before landing a kick onto them.
 * Grinding Slash (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Doormat rapidly hits his opponent for low damage. At the end, the opponents get sent flying back.
 * Chopduster (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 ... https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Doormat, after using Grinding Slash, will use a new feature he equipped onto him after Sparkplug 2; grapple claws. However, this is only used to push your opponents farther back.
 * Keep 'em Flying (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Doormat will rush forward and deliver an uppercut. Then another. The last one will end with and with an upperkick.
 * Power Down (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544, then hold https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Once his opponent lands, he uses Power Mode. It takes 3 seconds to hit because he's slow but it will do tons of damage if it lands.
 * Strugglin' (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544, then keep tapping https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): It's Struggle Slash, but it's really weak at first at max HP. At only 1 HP, it does lots of damage. This can't be abused though. At 5 HP you can use this for 1 seconds. At 1 you can use this for 5 seconds.
 * Adrenaline (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Doormat gains an only-for-this attack speed boost while his opponent is down and delivers a surge of attacks.
 * Teleporting Tryout (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Doormat gains an only-for-this attack speed boost, but instead punches his opponent for weak damage, until suddenly slashing forward. This is so fast, it will ignore projectiles, making it look as if he teleported. He didn't teleport, though. Has lots of endlag.
 * Arm Grapple (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Doormat launches his arm grapple forward. It's not really a ranged attack, because it's so short. He can charge it to actually knock back opponents rather than make them flinch.
 * Dual Hook Wieldie (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Doormat launches his other arm grapple forward, and then launches them both. You can't use this if you charged it.
 * Pull It All In (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): After launching his arm forward (he can do this while his grapple claw got launched forward), he will proceed to to reel in his opponents for a throw to them.
 * Spinning Beam (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): This one is extremely weak. Doormat will launch a laser which spirals outwards. It can do a guranteed hit if you previously hit by someone.
 * Keep Away Spiral (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 + https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): His grapple claw will spiral around him. Any opponent which got hit by the claw get thrown back without any damage, but can be potentially thrown into a hazard.
 * Door Breakdown (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 + https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): A door somehow appears in front of him as he "opens" it with his grapple claw, but actually breaks it. This can trap opponents which had the door spawn on them as he throws the door away. Despite being a door, it does little damage to any opponents hit by it.
 * Face to Face With Greatness (Mid-air: https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Doormat slashes, then does it again, then does it AGAIN. Each slash is bigger than ever, so...
 * Claw Fling (Mid-air: https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Doormat does a little slash before grinding his opponent and then kicks them downwards. Basically, meteor.
 * Total Rush (Mid-air: https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Doormat leaps forward while spinning/grinding his claw. This actually does rapid damage and makes opponents be sent flyin' back.
 * Brash Rope (Mid-air: https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Doormat shoots his grapple and he will immediately kick his way to the spot he aimed for. If it's to an opponent, he pulls them in and throws them backwards.
 * Grab-Ple (https://vignette.wikia.nocookie.net/fantendo/images/6/60/V2Directional.png/revision/latest/scale-to-width-down/10?cb=20151222212235): Grabs the opponent with his grapple claws. This is actually far-ranged.
 * Slash'er Up (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Doormat will throw the opponent up and slash the opponent away from him.
 * Dizzying Roll (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Doormat will spin his claw and then drop the opponent as they roll to either the left or right (it's randomized). They take minimal damage but if they bump a wall they take average damage and are dizzy for 2 seconds.
 * Oh Snap! (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Doormat will launch his grapple claw forward. If it doesn't hit a wall, it will make a snapping sound, but the opponent will rather get a bit scared of it somehow. If it DOES hit a wall, the opponent will take average-to-heavy damage as they bounce off of it. You can turn yourself while using this.
 * Jumpslam (https://vignette.wikia.nocookie.net/fantendo/images/5/53/V2Action_Red.png/revision/latest/scale-to-width-down/10?cb=20151222211644): Throws the opponent high into the air before kicking them downwards. This kind of has some horizontal distance.

Nuclear, Explode with Me!
 https://vignette.wikia.nocookie.net/fantendo/images/a/a0/NuclearSP2.png/revision/latest/scale-to-width-down/100?cb=20180709114520 COMING SOON...
 * Roaster Claw (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Nuclear slashes his claw once forward. Due to the nuclear generator, it's heated, so... it could prove useful maybe.
 * BlazBlast (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Nuclear slashes his claw once, then twice, then leaps as the opponent gets sent flying, then claws the opponent rapidly, then EXPLODES! This will deal recoil damage to him but it has very hefty damage... if you count the explosion.
 * No Control! (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Nuclear slashes, then shoots out a bunch of mini-fireballs in a spread pattern, then ends with a backfiring big fireball which does average damage.
 * On-Fire Bronco (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Nuclear shoots out a bunch of mini-fireballs, and afterwards, jumps and does a bronco kick, before firing a giant fireball which does average-to-heavy damage.
 * Rough Flare Draft (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 ... https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Nuclear shakes the heat off, but then does a fired-up tackle and then jumps back for the last press. Last press is optional, but it can be used to escape.
 * Spiral Blaze (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Will spiral upwards rather than claw his opponent rapidly. This does less damage than BlazBlast overall but it can do some serious knockback.
 * Nuke Pounce (https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Nuclear charges up this really wild pounce as he jumps up and pounces. This causes a 1-second fire field to appear around him. This won't do recoil damage for some reason.
 * Spiral Emission (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Nuclear whips up a nuclear energy mini-whirlwind which will move fast forward, but then abruptly stop and disappears. This thing will burn your enemies. Can be charged to go farther, obviously.
 * Power Plower (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Nuclear whips up another nuclear energy mini-whirlwind, this time two small ones, before winding up leaving a massive AOE fire.
 * Generator Fireball (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Decides to use himself as a fireball as he spins towards his enemies. It kind of homes, but it's pretty uncontrollable?
 * BounceBounce Fire (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Shoots out a bouncing fireball that can also kind of home, but it's rather bad at that. After a few bounces, it explodes into a fiery mess of AOE fire... because why not.
 * Nova Uprise (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 + https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Nuclear causes a fire tornado to appear around him as it basically sends fighters upwards. It's useful, should I say?
 * Auto-Pilot Match (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 + https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Whips up a fireball shaped like a wheel as it homes onto opponents pretty nicely as it rapidly hits them. May I remind you it can also jump over gaps?

Watchword, In Secure Defenses
 https://vignette.wikia.nocookie.net/fantendo/images/1/13/WatchwordSP2.png/revision/latest/scale-to-width-down/100?cb=20180709171007

Watchword just gained new attacks. However, they're puny. Still puny. He still has some defensive moves, yes, but because most of his moveset consists of lasering, he has some "hold" and "release and press" movses.


 * Energizer (Attribute): By gaining new attacks, sadly, his IP Shield is now stuck in his moves. Most of his moves use energy (which can max up to 100).
 * All These Lights (Press https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Watchword shoots out a laser beam which creates an AOE field that slow opponents for a few second. Uses 20 energy.
 * They Can't Blind Me (Hold https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Watchword concentrates a laser beam in front of him. This will use 10 energy per second. And to be consistent with the move name, you can't get blinded!
 * Madmatical Password (https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544 https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): This uses a whooping 80 energy, but hey, at least it's a bunch of AOE fields that slow opponents. AOE field do not do damage.
 * Firewall (Hold https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602, release and press https://vignette.wikia.nocookie.net/fantendo/images/e/e4/V2Action_Green.png/revision/latest/scale-to-width-down/10?cb=20151222211602): Watchword shoots out his laser beam a second time, this time creating a massive wall of fire which advances forward slowly. This uses up all your energy.
 * IP Shock (Press https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Watchword will release a small field which will shock opponents. It's IP Shock, after all, you can't blame the "shock" part. Uses 30 energy.
 * IP Shield (Hold https://vignette.wikia.nocookie.net/fantendo/images/d/d6/V2Action_Blue.png/revision/latest/scale-to-width-down/10?cb=20151222211544): Enemies, bosses, and homing stuff won't target Watchword at all. Uses 10 energy per second but attacking it will make it lose energy faster. Which by the way, you CAN do.
 * Leech Blast (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Charges up an HP-draining orb and then fires it forward. The more charged it is, the more energy it uses, up to 100!
 * CTRL-SHIFT-Q-Q (https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621 https://vignette.wikia.nocookie.net/fantendo/images/2/23/V2Action_Purple.png/revision/latest/scale-to-width-down/10?cb=20151222211621): Watchword loudly says "CTRL-SHIFT", which stops the orb. If he presses it the third time, he says "Q-Q", as it sucks in enemies and blows up. This actually uses 90 energy, 40 for each press! Other than the first one.

The Newbies Which Aren't Listed
There are 25 "Psychokinetics", one being a bounty hunter. Rumor has it that they contain the secrets of stopping the new threat on a rise...
 * Lect and Moona, Two's a Near Hydra (90, 50, 40, 20)
 * Magnie, Fatal Attraction (40, 80, 30, 50)
 * Unfunctional, Literally Called That (50, 50, 50, 50)
 * SpAce, Perfect the Unknown (?, ?, ?, ?) (all stats are in a 5-multiple 20-80)
 * Clobly, Fungi to Explode With (20, 70, 20, 70)